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AI Insights · Timothy · October 2024

Top 5 Hypercasual Games on Android in Romania, Q3 2024

Explore the performance of the top hypercasual games in Romania for Q3 2024, with insights on downloads, revenue, and active users.

Top 5 Hypercasual Games on Android in Romania, Q3 2024

In the third quarter of 2024, the Romanian Android market for hypercasual games saw some interesting trends in the performance of the top five games, as reported by Sensor Tower.

Screw Out: Jam Puzzle from iKame Games - Zego Studio experienced significant growth in revenue, starting from $1 in early July to peaking at approximately $1K in mid-August. Downloads also saw a strong upward trend, reaching a high of 18.9K in the week of August 5, before gradually declining to 5.8K by the end of September. Weekly active users mirrored this pattern, peaking at 43.2K in mid-August and then decreasing to 18.9K at the end of the quarter.

Car Parking Multiplayer 2 by olzhass showed a varied performance since its release in mid-August. The game started with a strong 26.6K downloads in its first week but saw a decline to 2.6K by the end of September. Revenue peaked at $660 in the last week of August, while weekly active users started at 25.8K and gradually decreased to 11.4K by the quarter's close.

Screw Frenzy: ASMR Home from Digital Kingdom PTE.LTD. showed a promising start in late July with revenue peaking at $432 in mid-August. Downloads were highest in the first week of August at 9.7K and then fluctuated throughout the quarter. Active users also saw a high of 13.7K in mid-August before stabilizing around 6.1K by the end of September.

Wood Screw Puzzle, another title from iKame Games - Zego Studio, maintained a consistent level of downloads, peaking at 7.9K in late July. Revenue was relatively stable, with the highest being $181 in mid-August. The game maintained a robust weekly active user base, peaking at 94.9K in mid-September before slightly dipping to 85.9K at the end of the quarter.

Addons for Melon by Phuket INC showed modest growth in both downloads and active users. Downloads increased from 59 in early July to 167 by the end of September. Revenue also showed a steady increase, reaching $104 at the end of the quarter. Active users saw a subtle upwards trend, ending the quarter with 502 users.

For more detailed insights and data on these games and others, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024